The Castle Floor Privacy Policies
Last updated: September 27, 2026
This page contains privacy policies for games published by The Castle Floor LLC.
ThreadPaths: Arrow Puzzle Slash Dash: Neon Blade Arena Kaiju Smash Neon Disc Riot Dragon Rampage: Emberveil FINAL FORM: Anime Survivors Doomscroll
ThreadPaths: Arrow Puzzle
Effective August 17, 2026
ThreadPaths: Arrow Puzzle (“ThreadPaths”) is a general-audience puzzle game published by The Castle Floor LLC.
Information handled by the game
ThreadPaths does not require an account. The game stores puzzle progress, settings, heart state, and the Remove Ads entitlement locally on your device. This local information is not uploaded to a The Castle Floor LLC server. It remains until you clear the app's storage or uninstall the app.
Advertising and consent
The free version uses Google AdMob for rewarded and interstitial advertisements. The Google Mobile Ads SDK may process IP address, device or advertising identifiers, advertising interactions, app interactions, and diagnostic information to deliver and measure advertising, prevent fraud, and improve its services.
Where required, Google's User Messaging Platform asks for consent before ads are requested and provides regional privacy choices from the Settings screen. Ad content is configured for a G rating.
Purchases
The optional Remove Ads purchase is processed by Google Play Billing. The Castle Floor LLC does not receive or store your full payment-card details. Google Play provides the game with purchase status so the entitlement can be granted or restored.
Analytics and diagnostics
ThreadPaths records gameplay events locally to help diagnose progression and monetization behavior during development. The current release does not send that local event log to a The Castle Floor LLC analytics server. Google Play and the advertising and billing services may process diagnostics under their own policies.
Information we do not request
ThreadPaths does not request your name, email address, contacts, photos, microphone, camera, or precise location. It does not offer user accounts or user-generated content.
Children
ThreadPaths is a general-audience game and is not directed specifically to children under 13. The Castle Floor LLC does not knowingly collect personal information directly from children.
Security, retention, and deletion
Local game information is kept in the app's private storage and remains until you clear the app's storage or uninstall it. Communications with Google advertising, consent, and billing services use encrypted network connections. Information processed by Google is retained and deleted according to Google's applicable policies and privacy controls.
Third-party services
Google Privacy Policy
Google Play Terms
Your choices
When regional privacy choices are required, open Settings and select Privacy Choices. You may reset the app's local information by clearing its storage or uninstalling it. Purchasing Remove Ads stops ThreadPaths from requesting in-game advertisements on that installation and can be restored through Google Play.
Changes
This policy may be updated when the app or its services change. The effective date above identifies the current version.
Contact
For privacy or support questions, contact The Castle Floor LLC at contact@thecastlefloor.com .
Slash Dash: Neon Blade Arena
Effective date: August 19, 2026
Last updated: August 19, 2026
The Castle Floor LLC ("The Castle Floor," "we," "us," or "our")
publishes Slash Dash: Neon Blade Arena (the "Game"),
Android package com.thecastlefloor.slashdash.
This Privacy Policy explains what information is handled when you use the Game, why it is handled, when it may be shared, and the choices available to you.
Quick summary
- The Game does not require or offer a player account.
- Game progress, settings, coins, unlocked items, and scores are stored locally on your device.
- The Game uses Google AdMob to provide optional rewarded advertisements.
- Google and its advertising partners may automatically collect advertising, device, interaction, approximate-location, and diagnostic information.
- The Game is built with Unity, and Unity Engine Diagnostics may process limited technical and performance information.
- Where required, the Game uses Google's User Messaging Platform (UMP) to request consent and provide privacy choices.
Information stored locally
The Game stores gameplay information on your device, including:
- campaign and level progress;
- scores, completion times, and daily or endless records;
- virtual coin balances;
- unlocked and equipped cosmetic items or character forms;
- upgrade levels;
- sound, music, vibration, and other settings; and
- whether an optional reward or revive has already been used during a run.
This local gameplay information is not sent to an account or cloud-save service operated by The Castle Floor. It remains on your device unless you clear the Game's storage, reset the device, or uninstall the Game.
Advertising
The Game uses the Google Mobile Ads SDK to provide rewarded advertisements. The SDK may automatically collect or share information including:
- Internet Protocol (IP) address, which may be used to estimate approximate location;
- app and advertising interactions;
- diagnostic and performance information; and
- device identifiers, including the Android advertising ID and app set ID.
Google and participating advertising partners may use this information to provide and measure advertisements, perform analytics, prevent fraud and abuse, comply with legal obligations, and personalize advertising when permitted by your settings and applicable law.
How Google uses information from apps
Google Privacy Policy
Unity technical diagnostics
The Game is made with the Unity engine. Unity Engine Diagnostics may process limited device, runtime, app-version, performance, and diagnostic information to operate and improve the engine and help identify technical problems.
The Game does not currently enable Unity Analytics, Unity Ads, or Unity Cloud Crash Reporting.
Unity Game Player and App User Privacy Policy
Information you send to us
If you contact us for support or a privacy request, we receive the information you choose to provide, such as your email address, message, screenshots, and technical details.
How information is used
Information may be used to:
- operate the Game and preserve local progress;
- deliver optional rewarded-ad benefits;
- display, select, limit, and measure advertisements;
- understand advertising and app interactions;
- diagnose technical and performance problems;
- detect fraud, invalid traffic, abuse, or security incidents;
- remember and honor privacy choices;
- respond to support and privacy requests; and
- meet legal, regulatory, and platform requirements.
When information is shared
Information may be processed by:
- Google LLC and advertising partners through Google AdMob and UMP;
- Unity Technologies and its affiliates for engine operation and technical diagnostics;
- service providers used to operate support or the website;
- government authorities when reasonably necessary to comply with law; and
- a successor organization in connection with a merger, acquisition, reorganization, or sale of assets.
We do not sell personal information for money. Advertising-related disclosures may be treated as a "sale," "sharing," or targeted advertising under some privacy laws.
Advertising and privacy choices
Where required, the Game displays a Google UMP message before requesting advertisements. When applicable, a Privacy Choices option appears in the Game's Settings menu.
Depending on your device and region, you may also reset or delete your Android advertising ID, turn off ad personalization, use Google My Ad Center, clear the Game's local storage, or uninstall the Game.
Legal bases
Where applicable, information may be processed based on your consent, performance of a contract, legitimate interests, or compliance with legal obligations.
You may withdraw eligible consent through the Game's Privacy Choices option when available.
Data retention and deletion
Local gameplay data remains on your device until you clear the Game's storage or uninstall it.
Because the Game has no player accounts or developer-operated cloud saves, The Castle Floor generally does not have a server copy of that gameplay data to retrieve or delete.
Google, its advertising partners, Unity, and other providers retain information according to their own policies and legal obligations.
Support correspondence is retained only as long as reasonably necessary to answer the request, maintain business records, prevent abuse, and comply with legal obligations.
Security
Advertising SDK communications use encrypted network connections. We also take reasonable administrative and technical steps appropriate to the limited information we control. No Internet transmission or storage method can be guaranteed completely secure.
International processing
Google, Unity, advertising partners, and other service providers may process information in countries other than the country where you live. Those countries may have different data-protection laws.
Your privacy rights
Depending on where you live, you may have rights to request access, correction, deletion, restriction, objection, portability, withdrawal of consent, or information about certain disclosures.
Because most Game progress is stored only on your device and is not associated with an account, we may not possess information that identifies your local save.
Children's privacy
The Game is intended for a general audience aged 13 and older and is not directed to children under 13. We do not knowingly ask children to provide personal information directly to The Castle Floor.
Third-party links and services
Advertisements or support pages may link to third-party websites, apps, or stores. Their privacy practices are governed by their own policies.
Changes
We may update this Privacy Policy when the Game, its service providers, or legal requirements change. The page will show the latest update date.
Contact
The Castle Floor LLC
Privacy and support:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Kaiju Smash — Privacy Policy
Last updated: August 19, 2026
This policy explains what information the mobile game
Kaiju Smash, Android package
com.thecastlefloor.kaijusmash, published by
The Castle Floor, handles and how it is used.
Accounts and personal information
Kaiju Smash has no accounts, no sign-in, and no login of any kind. We do not ask you for your name, email address, phone number, or precise location, and we do not operate a server that stores your game progress.
Information stored on your device
Your game progress and preferences are saved locally on your device, including:
- best score, highest level reached, total destruction, runs completed, and objectives completed;
- in-game currency called Research;
- unlocked monsters, upgrades, and mutations;
- your chosen monster, map, and run modifiers;
- sound, vibration, camera sensitivity, and graphics settings; and
- the date you last claimed the daily ad reward.
We do not receive this local save information and cannot access, recover, or restore it.
Android Auto Backup
Android's standard Auto Backup feature may copy game progress and settings to your Google account so they can be restored after reinstalling the Game or setting up a new device.
This is a Google platform feature. The Castle Floor does not have access to your Google Drive backup.
Advertising
Kaiju Smash shows optional rewarded video advertisements. You only see an advertisement when you choose to use a Watch Ad option, such as for a revive, double rewards, or free Research. The Game does not use forced, banner, or pop-up advertisements.
Advertisements are provided by Google AdMob. Google may process information such as:
- your device advertising identifier;
- device model, operating-system version, and language;
- approximate location derived from your IP address; and
- advertising interactions such as whether an ad was shown, viewed, or clicked.
Google Privacy Policy
How Google uses information from apps that use its services
Advertising choices and consent
Where required, the Game uses Google's User Messaging Platform to display privacy and advertising choices. You can change eligible choices from the Game's Privacy Options screen.
You may also be able to reset or delete your advertising identifier or manage advertising personalization through your device settings.
Analytics
Kaiju Smash does not currently use an analytics, attribution, or crash-reporting SDK operated by The Castle Floor.
Data deletion
Because The Castle Floor does not maintain player accounts or receive your local game save, we generally do not possess personal game-progress data to delete on request.
To remove locally stored game information, clear the Game's storage or uninstall the Game. Google controls information processed independently through AdMob or Android platform services.
Children's privacy
The Game is not directed to children under 13, or the equivalent minimum age applicable in your country. We do not knowingly ask children to provide personal information directly to The Castle Floor.
Changes
We may update this policy as the Game or its services change.
Contact
The Castle Floor LLC
Email:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Neon Disc Riot — Privacy Policy
Effective date: August 19, 2026
Last updated: August 19, 2026
This Privacy Policy explains how The Castle Floor handles information when you play Neon Disc Riot, use its online features, view optional rewarded advertising, or contact us.
Quick summary
- You can play without providing your name, email address, or Google account.
- The Game creates an anonymous Unity player identifier for Cloud Save and online multiplayer.
- Optional rewarded advertisements are provided by Google AdMob.
- Optional Unity Analytics is used only when you choose Allow Optional Data.
- The Game does not provide player chat, voice chat, public posts, or user-uploaded content.
Account and game progress
The Game automatically creates an anonymous Unity Authentication player ID. That identifier may be associated with:
- Bits, XP, rank, season rating, wins and losses;
- match history and tournament or Survival progress;
- owned and equipped characters, colors, discs, trails, and cosmetics;
- rewards and cosmetic ad progress;
- daily activity and reward state; and
- save timestamps and synchronization information.
A local copy of progress and settings is also stored on your device. The current Game does not ask for your name, email address, phone number, contacts, or precise GPS location.
Online multiplayer
When you use online play, Unity Authentication and Unity Multiplayer Services/Relay may process your anonymous player ID, session and connection identifiers, IP address and network information, matchmaking or join data, and gameplay messages necessary to create and operate the match.
The Game does not provide public chat or expose your contact details to other players.
Optional analytics
If you choose Allow Optional Data, Unity Analytics may receive your anonymous player ID and events relating to sessions, tutorial progress, game mode, match outcomes, economy activity, cosmetic choices, rewarded-ad status, performance, and app version.
You can turn optional analytics off from Loadout & Challenges. Turning it off stops new optional analytics collection by the Game.
Optional rewarded ads
If you choose to watch a rewarded advertisement, Google AdMob may process:
- IP address, which may be used to estimate approximate location;
- advertising ID, app set ID, and other device identifiers where available;
- ad views, taps, app interactions, and reward-related interactions; and
- diagnostic information.
Google's User Messaging Platform provides advertising privacy choices where required. Core gameplay is not conditioned on watching a rewarded ad.
How information is used
- operate the Game and save progress;
- maintain cosmetics, rewards, rankings, and seasons;
- authenticate anonymous players;
- provide matchmaking and Relay multiplayer;
- detect errors, cheating, abuse, fraud, and security problems;
- improve gameplay and performance when optional analytics is enabled;
- provide and measure optional rewarded ads; and
- respond to support, privacy, and legal requests.
Service providers
Unity Technologies provides Unity Authentication, Cloud Save, Analytics, Multiplayer Services/Relay, the Unity engine, and related infrastructure.
Google provides AdMob and Google's User Messaging Platform.
Unity Game Player and App User Privacy Policy
Google Privacy Policy
Retention and deletion
Account and progression data may be retained while the anonymous account remains active and as reasonably necessary to provide the Game, protect security, resolve disputes, and comply with law.
You may request deletion of the anonymous Unity account and associated Game data using our Data Deletion page.
Request Neon Disc Riot account and data deletion
Your choices and rights
Depending on where you live, you may have rights to access, correct, delete, restrict, or object to processing, withdraw consent, or appeal a privacy decision.
You can change optional analytics and eligible Google advertising privacy choices from Loadout & Challenges.
Use Copy Cloud ID on that screen when you need the anonymous identifier for support or a deletion request.
International processing and security
Unity, Google, and other providers may process information in countries other than the country where you live. We and our providers use reasonable administrative, technical, and organizational safeguards, including encrypted network transport where supported.
Children
The Game is intended for players age 13 and older and is not directed to children under 13. Applicable digital-consent ages may be higher in some countries.
Changes
We may update this Privacy Policy when the Game, providers, or legal requirements change.
Contact
The Castle Floor LLC
Privacy and support:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Dragon Rampage: Emberveil — Privacy Policy
Effective date: August 31, 2026
Last updated: August 31, 2026
This policy applies to Dragon Rampage: Emberveil,
Android package com.thecastlefloor.dragon, published by
The Castle Floor.
Accounts and personal information
The Game has no accounts, no sign-in, and no developer-operated servers. We do not ask for your name, email address, phone number, contacts, photos, files, microphone, camera, or precise location.
Information stored locally
Your progress, unlocked content, chosen dragon, graphics quality, language, and other settings are stored only in the Game's local storage on your device.
This local data is not transmitted to The Castle Floor. Clearing the Game's data or uninstalling it permanently removes that local save.
Analytics and crash reporting
The current Game does not enable an analytics service or crash-reporting service operated by The Castle Floor.
Advertising
The Game uses Google AdMob for occasional advertisements between runs and optional rewarded advertisements that you choose to watch for in-game gold or a revive.
Google may process information including:
- your device advertising identifier;
- IP address;
- device model and operating-system version;
- approximate location derived from your IP address; and
- information about advertising interactions.
Google Privacy Policy
How Google uses information from apps that use its services
Advertising choices
Where required in the EEA, UK, or Switzerland, the Game uses Google's User Messaging Platform to request advertising privacy choices.
You may also be able to reset or delete your Android advertising ID through your device privacy settings.
Purchases
In-app purchases are processed by Google Play Billing. Payment methods, billing addresses, and transaction details are handled by Google, not The Castle Floor.
The Game receives only purchase confirmation needed to unlock or restore the item you purchased.
Ad-free bundle
Purchasing the Game's ad-removal bundle stops advertisements shown between runs. Optional rewarded advertisements remain available if you choose to watch them.
Children
The Game is not directed to children under 13, or the equivalent minimum age applicable in your country, and we do not knowingly collect personal information directly from children.
Your rights and deletion
Because The Castle Floor does not maintain player accounts or receive your local save data, we generally do not possess game-progress information to export or delete on request.
To remove all locally stored game data, clear the Game's storage or uninstall it.
Google controls information processed independently through AdMob and Google Play.
Retention and security
Game data remains on your device while the Game is installed. The Castle Floor keeps no server copy of your game progress. Information processed by Google is retained according to Google's policies.
If you contact us by email, we retain the correspondence only as long as reasonably necessary to answer you and maintain appropriate records.
Changes
If the Game changes in a way that affects privacy, this policy will be updated and the effective date will be revised.
Contact
The Castle Floor
Privacy:
privacy@thecastlefloor.com
Website:
thecastlefloor.com
FINAL FORM: Anime Survivors — Privacy Policy
Effective date: August 31, 2026
Last updated: August 31, 2026
The Castle Floor publishes FINAL FORM: Anime Survivors
(the "Game"), Android package
com.thecastlefloor.animesurvivors.
This Privacy Policy explains what information is handled when you use the Game, why it is handled, when it may be shared, and the choices available to you.
Quick summary
- The Game does not require or offer a player account.
- Game progress, currencies, unlocked fighters and arenas, and settings are stored locally on your device.
- The Game uses Google AdMob for optional rewarded advertisements and advertisements between runs.
- The Game offers one optional in-app purchase processed by Google Play.
- Google and its advertising partners may process advertising, device, interaction, approximate-location, and diagnostic information.
- The Game is built with Unity, and Unity Engine Diagnostics may process limited technical and performance information.
Information stored locally
The Game stores information on your device including:
- current run progress, level, and results;
- Zen and Crystal balances;
- unlocked fighters and arenas;
- permanent upgrade levels purchased with Zen;
- last selected fighter, arena, and difficulty;
- effects quality, sound, music, screen shake, damage numbers, touch controls, automatic special attacks, and language;
- a counter used to pace advertisements between runs; and
- whether the ad-free upgrade has been applied to the installation.
This information remains in local application storage and is not sent to a developer-operated account or cloud-save service.
Advertising
The Game uses Google AdMob for rewarded advertisements and interstitial advertisements between runs.
Google may automatically process information including:
- IP address, which may be used to estimate approximate location;
- app and advertising interactions;
- diagnostic and performance information; and
- device identifiers such as the Android advertising ID and app set ID.
Google and participating advertising partners may use this information to provide and measure ads, perform analytics, prevent fraud and abuse, comply with legal obligations, and personalize ads where permitted.
Google Privacy Policy
How Google uses information from apps that use its services
In-app purchases
The Game offers one optional in-app purchase that removes advertisements between runs and grants a one-time bundle of in-game currency.
The purchase is processed by Google Play. The Castle Floor does not receive or store your payment-card number, billing address, or Google account credentials.
The Game receives purchase confirmation from Google Play and stores locally that the ad-free upgrade applies to the installation.
Unity technical diagnostics
The Game is built with the Unity engine. Unity Engine Diagnostics may process limited device, runtime, app-version, performance, and diagnostic information to operate and improve the engine and help identify technical problems.
The current Game does not enable Unity Analytics, Unity Ads, or Unity Cloud Crash Reporting.
Unity Game Player and App User Privacy Policy
How information is used
- operate the Game and preserve local progress;
- deliver rewarded-ad benefits such as Crystals and revives;
- apply and restore the ad-free upgrade;
- display, select, limit, and measure advertisements;
- diagnose technical and performance problems;
- detect fraud, invalid traffic, abuse, or security incidents;
- respond to support and privacy requests; and
- meet legal, regulatory, and platform requirements.
When information is shared
Information may be processed by Google and advertising partners through AdMob, Google Play for purchases, Unity for engine diagnostics, and service providers used for support or website hosting.
We do not sell personal information for money. Advertising-related processing may be treated as a "sale," "sharing," or targeted advertising under some privacy laws.
Advertising and privacy choices
Depending on your device and region, you may be able to reset or delete your Android advertising ID, turn off ad personalization, use Google's My Ad Center controls, purchase the ad-free upgrade, clear the Game's local storage, or uninstall the Game.
The ad-free upgrade removes advertisements shown between runs. Rewarded advertisements remain available if you choose to watch one for a reward.
Data retention and deletion
Local gameplay data remains on your device until you clear the Game's storage or uninstall it.
Because the Game has no player accounts or developer-operated cloud saves, The Castle Floor generally does not possess a server copy of your gameplay data.
The Google Play purchase remains associated with your Google account, so the ad-free upgrade may be restored through the Game's Restore Purchases option after reinstalling.
Your privacy rights
Depending on where you live, you may have rights to request access, correction, deletion, restriction, objection, portability, withdrawal of consent, or information about certain disclosures.
Because game progress is stored only on your device and is not associated with a developer account, The Castle Floor may not possess information that identifies your local save.
Children's privacy
The Game is intended for a general audience aged 13 and older and is not directed to children under 13.
Changes
We may update this Privacy Policy when the Game, its service providers, or legal requirements change.
Contact
The Castle Floor
Privacy and support:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Doomscroll — Privacy Policy
Effective date: September 27, 2026
Last updated: September 27, 2026
This policy explains what information is collected when you play Doomscroll, a game made by The Castle Floor ("we", "us"), and how it is used. It covers the Android version distributed through Google Play and the PC versions distributed through Steam and itch.io.
The short version
- Doomscroll has no accounts, sign-in, or chat.
- We do not ask for your name, email address, or contacts.
- Your game progress is saved on your own device and is not stored on a server operated by us.
- The Android version shows advertising through Google AdMob.
- The PC versions distributed through Steam and itch.io contain no advertising.
Information stored on your device
The game saves progress and preferences locally on your device, including:
- banked in-game cash;
- upgrades and unlocks;
- quest progress;
- lifetime statistics, such as runs played and demons defeated; and
- settings such as volume, language, camera, and control preferences.
This information remains on your device and is not sent to The Castle Floor. Clearing the game's storage or uninstalling the game removes this locally stored information.
Advertising — Android only
The Android version is free and supported by advertisements provided by Google AdMob, a service of Google LLC.
Advertisements may appear between runs. Doomscroll may also offer optional rewarded advertisements that you can choose to watch in exchange for an in-game benefit, such as a revive or additional in-game cash.
To provide advertising, measure advertising performance, limit repeated advertisements, and prevent fraud, Google may collect and process information including:
- device identifiers such as the Android advertising ID and app set ID;
- your IP address and approximate location derived from it;
- device and app information such as device model, operating system, language, and app version; and
- information about advertisements you see or interact with.
Depending on your choices and where you live, advertisements may be personalized based on your interests or may be non-personalized.
How Google uses information from apps that use its services
Google Privacy Policy
Your choices about ads
European Economic Area, United Kingdom, and Switzerland: Before advertisements are requested where required, the game uses Google's consent system to ask for your privacy choices. You can review or change eligible choices from Settings → Privacy Options.
United States: Where applicable under state privacy laws, such as California law, you may be provided with an option to opt out of the "sale" or "sharing" of personal information for targeted advertising from Settings → Privacy Options.
You may also be able to reset or delete your Android advertising ID or control personalized advertising through your Android device settings.
Purchasing the Full Game stops advertisements that would otherwise be shown between runs.
In-app purchases — Android
The Android version is free to try and offers one optional purchase called the Full Game. This purchase unlocks the remainder of the game and stops advertisements shown between runs.
Payments are processed by Google Play. The Castle Floor does not receive or store your payment-card number or complete billing information. The game receives confirmation from Google Play that a purchase was completed so the purchased content can be unlocked.
Google's processing of payment information is governed by Google's policies and the Google Play Terms of Service.
Google Privacy Policy
Google Play Terms of Service
Unity In-App Purchasing
The game connects to Google Play using Unity In-App Purchasing, a service provided by Unity Technologies.
To process and verify purchases and operate the service, Unity may process information associated with the purchase, device and user identifiers, approximate location derived from an IP address, and diagnostic or performance information. Information processed by Unity is governed by Unity's applicable privacy policy.
Unity Game Player and App User Privacy Policy
PC versions — Steam and itch.io
The PC versions of Doomscroll contain no advertisements and do not send personal information to The Castle Floor.
Purchases, store accounts, playtime information, and other information collected independently by Steam or itch.io are handled by those services under their own privacy policies.
Steam Privacy Policy
itch.io Privacy Policy
Game engine
Doomscroll is built with the Unity engine. Unity may process limited technical information about your device and how the game operates, such as device model, operating system, app version, performance information, and diagnostic information, as described in Unity's privacy policy.
Unity Game Player and App User Privacy Policy
Children
Doomscroll contains cartoon violence and is not directed to children under 13, or the applicable minimum age in your country. We do not knowingly ask children to provide personal information directly to The Castle Floor.
If you believe a child has provided personal information through the game, contact us at thecastlefloor@gmail.com .
Your privacy rights
Depending on where you live, including under laws such as the GDPR, UK GDPR, or applicable United States state privacy laws, you may have rights to request access, correction, deletion, or restriction of personal information, to object to certain processing, or to opt out of certain uses.
Because The Castle Floor does not maintain player accounts or store your game progress on its own servers, we generally do not possess a server copy of your local gameplay information.
Advertising information is primarily processed by Google and can be managed using the privacy choices described above.
You can delete locally stored game progress by clearing the game's storage or uninstalling the game.
For other privacy questions or requests, contact us and we will respond within 30 days.
Data security and retention
The Castle Floor does not operate servers that store Doomscroll player progress.
Information independently processed by Google for advertising or Google Play purchases, by Unity, by Valve through Steam, or by itch.io is retained and protected according to those companies' applicable policies.
Changes to this policy
If we change this policy, we will update this page and revise the effective or last-updated date above. Significant changes may also be described in the game's update notes.
Contact
The Castle Floor
Website:
thecastlefloor.com
Email:
thecastlefloor@gmail.com