The Castle Floor Privacy Policies
Last updated: August 19, 2026
This page contains privacy policies for games published by The Castle Floor LLC.
ThreadPaths: Arrow Puzzle
Effective August 17, 2026
ThreadPaths: Arrow Puzzle (“ThreadPaths”) is a general-audience puzzle game published by The Castle Floor LLC.
Information handled by the game
ThreadPaths does not require an account. The game stores puzzle progress, settings, heart state, and the Remove Ads entitlement locally on your device. This local information is not uploaded to a The Castle Floor LLC server. It remains until you clear the app's storage or uninstall the app.
Advertising and consent
The free version uses Google AdMob for rewarded and interstitial advertisements. The Google Mobile Ads SDK may process IP address, device or advertising identifiers, advertising interactions, app interactions, and diagnostic information to deliver and measure advertising, prevent fraud, and improve its services.
Where required, Google's User Messaging Platform asks for consent before ads are requested and provides regional privacy choices from the Settings screen. Ad content is configured for a G rating.
Purchases
The optional Remove Ads purchase is processed by Google Play Billing. The Castle Floor LLC does not receive or store your full payment-card details. Google Play provides the game with purchase status so the entitlement can be granted or restored.
Analytics and diagnostics
ThreadPaths records gameplay events locally to help diagnose progression and monetization behavior during development. The current release does not send that local event log to a The Castle Floor LLC analytics server. Google Play and the advertising and billing services may process diagnostics under their own policies.
Information we do not request
ThreadPaths does not request your name, email address, contacts, photos, microphone, camera, or precise location. It does not offer user accounts or user-generated content.
Children
ThreadPaths is a general-audience game and is not directed specifically to children under 13. The Castle Floor LLC does not knowingly collect personal information directly from children.
Security, retention, and deletion
Local game information is kept in the app's private storage and remains until you clear the app's storage or uninstall it. Communications with Google advertising, consent, and billing services use encrypted network connections. Information processed by Google is retained and deleted according to Google's applicable policies and privacy controls.
Third-party services
Google Privacy Policy
Google Play Terms
Your choices
When regional privacy choices are required, open Settings and select Privacy Choices. You may reset the app's local information by clearing its storage or uninstalling it. Purchasing Remove Ads stops ThreadPaths from requesting in-game advertisements on that installation and can be restored through Google Play.
Changes
This policy may be updated when the app or its services change. The effective date above identifies the current version.
Contact
For privacy or support questions, contact The Castle Floor LLC at contact@thecastlefloor.com .
Slash Dash: Neon Blade Arena
Effective date: August 19, 2026
Last updated: August 19, 2026
The Castle Floor LLC ("The Castle Floor," "we," "us," or "our")
publishes Slash Dash: Neon Blade Arena (the "Game"),
Android package com.thecastlefloor.slashdash.
This Privacy Policy explains what information is handled when you use the Game, why it is handled, when it may be shared, and the choices available to you.
Quick summary
- The Game does not require or offer a player account.
- Game progress, settings, coins, unlocked items, and scores are stored locally on your device.
- The Game uses Google AdMob to provide optional rewarded advertisements.
- Google and its advertising partners may automatically collect advertising, device, interaction, approximate-location, and diagnostic information.
- The Game is built with Unity, and Unity Engine Diagnostics may process limited technical and performance information.
- Where required, the Game uses Google's User Messaging Platform (UMP) to request consent and provide privacy choices.
Information stored locally
The Game stores gameplay information on your device, including:
- campaign and level progress;
- scores, completion times, and daily or endless records;
- virtual coin balances;
- unlocked and equipped cosmetic items or character forms;
- upgrade levels;
- sound, music, vibration, and other settings; and
- whether an optional reward or revive has already been used during a run.
This local gameplay information is not sent to an account or cloud-save service operated by The Castle Floor. It remains on your device unless you clear the Game's storage, reset the device, or uninstall the Game.
Advertising
The Game uses the Google Mobile Ads SDK to provide rewarded advertisements. The SDK may automatically collect or share information including:
- Internet Protocol (IP) address, which may be used to estimate approximate location;
- app and advertising interactions;
- diagnostic and performance information; and
- device identifiers, including the Android advertising ID and app set ID.
Google and participating advertising partners may use this information to provide and measure advertisements, perform analytics, prevent fraud and abuse, comply with legal obligations, and personalize advertising when permitted by your settings and applicable law.
How Google uses information from apps
Google Privacy Policy
Unity technical diagnostics
The Game is made with the Unity engine. Unity Engine Diagnostics may process limited device, runtime, app-version, performance, and diagnostic information to operate and improve the engine and help identify technical problems.
The Game does not currently enable Unity Analytics, Unity Ads, or Unity Cloud Crash Reporting.
Unity Game Player and App User Privacy Policy
Information you send to us
If you contact us for support or a privacy request, we receive the information you choose to provide, such as your email address, message, screenshots, and technical details.
How information is used
Information may be used to:
- operate the Game and preserve local progress;
- deliver optional rewarded-ad benefits;
- display, select, limit, and measure advertisements;
- understand advertising and app interactions;
- diagnose technical and performance problems;
- detect fraud, invalid traffic, abuse, or security incidents;
- remember and honor privacy choices;
- respond to support and privacy requests; and
- meet legal, regulatory, and platform requirements.
When information is shared
Information may be processed by:
- Google LLC and advertising partners through Google AdMob and UMP;
- Unity Technologies and its affiliates for engine operation and technical diagnostics;
- service providers used to operate support or the website;
- government authorities when reasonably necessary to comply with law; and
- a successor organization in connection with a merger, acquisition, reorganization, or sale of assets.
We do not sell personal information for money. Advertising-related disclosures may be treated as a "sale," "sharing," or targeted advertising under some privacy laws.
Advertising and privacy choices
Where required, the Game displays a Google UMP message before requesting advertisements. When applicable, a Privacy Choices option appears in the Game's Settings menu.
Depending on your device and region, you may also reset or delete your Android advertising ID, turn off ad personalization, use Google My Ad Center, clear the Game's local storage, or uninstall the Game.
Legal bases
Where applicable, information may be processed based on your consent, performance of a contract, legitimate interests, or compliance with legal obligations.
You may withdraw eligible consent through the Game's Privacy Choices option when available.
Data retention and deletion
Local gameplay data remains on your device until you clear the Game's storage or uninstall it.
Because the Game has no player accounts or developer-operated cloud saves, The Castle Floor generally does not have a server copy of that gameplay data to retrieve or delete.
Google, its advertising partners, Unity, and other providers retain information according to their own policies and legal obligations.
Support correspondence is retained only as long as reasonably necessary to answer the request, maintain business records, prevent abuse, and comply with legal obligations.
Security
Advertising SDK communications use encrypted network connections. We also take reasonable administrative and technical steps appropriate to the limited information we control. No Internet transmission or storage method can be guaranteed completely secure.
International processing
Google, Unity, advertising partners, and other service providers may process information in countries other than the country where you live. Those countries may have different data-protection laws.
Your privacy rights
Depending on where you live, you may have rights to request access, correction, deletion, restriction, objection, portability, withdrawal of consent, or information about certain disclosures.
Because most Game progress is stored only on your device and is not associated with an account, we may not possess information that identifies your local save.
Children's privacy
The Game is intended for a general audience aged 13 and older and is not directed to children under 13. We do not knowingly ask children to provide personal information directly to The Castle Floor.
Third-party links and services
Advertisements or support pages may link to third-party websites, apps, or stores. Their privacy practices are governed by their own policies.
Changes
We may update this Privacy Policy when the Game, its service providers, or legal requirements change. The page will show the latest update date.
Contact
The Castle Floor LLC
Privacy and support:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Kaiju Smash — Privacy Policy
Last updated: August 19, 2026
This policy explains what information the mobile game
Kaiju Smash, Android package
com.thecastlefloor.kaijusmash, published by
The Castle Floor, handles and how it is used.
Accounts and personal information
Kaiju Smash has no accounts, no sign-in, and no login of any kind. We do not ask you for your name, email address, phone number, or precise location, and we do not operate a server that stores your game progress.
Information stored on your device
Your game progress and preferences are saved locally on your device, including:
- best score, highest level reached, total destruction, runs completed, and objectives completed;
- in-game currency called Research;
- unlocked monsters, upgrades, and mutations;
- your chosen monster, map, and run modifiers;
- sound, vibration, camera sensitivity, and graphics settings; and
- the date you last claimed the daily ad reward.
We do not receive this local save information and cannot access, recover, or restore it.
Android Auto Backup
Android's standard Auto Backup feature may copy game progress and settings to your Google account so they can be restored after reinstalling the Game or setting up a new device.
This is a Google platform feature. The Castle Floor does not have access to your Google Drive backup.
Advertising
Kaiju Smash shows optional rewarded video advertisements. You only see an advertisement when you choose to use a Watch Ad option, such as for a revive, double rewards, or free Research. The Game does not use forced, banner, or pop-up advertisements.
Advertisements are provided by Google AdMob. Google may process information such as:
- your device advertising identifier;
- device model, operating-system version, and language;
- approximate location derived from your IP address; and
- advertising interactions such as whether an ad was shown, viewed, or clicked.
Google Privacy Policy
How Google uses information from apps that use its services
Advertising choices and consent
Where required, the Game uses Google's User Messaging Platform to display privacy and advertising choices. You can change eligible choices from the Game's Privacy Options screen.
You may also be able to reset or delete your advertising identifier or manage advertising personalization through your device settings.
Analytics
Kaiju Smash does not currently use an analytics, attribution, or crash-reporting SDK operated by The Castle Floor.
Data deletion
Because The Castle Floor does not maintain player accounts or receive your local game save, we generally do not possess personal game-progress data to delete on request.
To remove locally stored game information, clear the Game's storage or uninstall the Game. Google controls information processed independently through AdMob or Android platform services.
Children's privacy
The Game is not directed to children under 13, or the equivalent minimum age applicable in your country. We do not knowingly ask children to provide personal information directly to The Castle Floor.
Changes
We may update this policy as the Game or its services change.
Contact
The Castle Floor LLC
Email:
contact@thecastlefloor.com
Website:
thecastlefloor.com
Neon Disc Riot — Privacy Policy
Effective date: August 19, 2026
Last updated: August 19, 2026
This Privacy Policy explains how The Castle Floor handles information when you play Neon Disc Riot, use its online features, view optional rewarded advertising, or contact us.
Quick summary
- You can play without providing your name, email address, or Google account.
- The Game creates an anonymous Unity player identifier for Cloud Save and online multiplayer.
- Optional rewarded advertisements are provided by Google AdMob.
- Optional Unity Analytics is used only when you choose Allow Optional Data.
- The Game does not provide player chat, voice chat, public posts, or user-uploaded content.
Account and game progress
The Game automatically creates an anonymous Unity Authentication player ID. That identifier may be associated with:
- Bits, XP, rank, season rating, wins and losses;
- match history and tournament or Survival progress;
- owned and equipped characters, colors, discs, trails, and cosmetics;
- rewards and cosmetic ad progress;
- daily activity and reward state; and
- save timestamps and synchronization information.
A local copy of progress and settings is also stored on your device. The current Game does not ask for your name, email address, phone number, contacts, or precise GPS location.
Online multiplayer
When you use online play, Unity Authentication and Unity Multiplayer Services/Relay may process your anonymous player ID, session and connection identifiers, IP address and network information, matchmaking or join data, and gameplay messages necessary to create and operate the match.
The Game does not provide public chat or expose your contact details to other players.
Optional analytics
If you choose Allow Optional Data, Unity Analytics may receive your anonymous player ID and events relating to sessions, tutorial progress, game mode, match outcomes, economy activity, cosmetic choices, rewarded-ad status, performance, and app version.
You can turn optional analytics off from Loadout & Challenges. Turning it off stops new optional analytics collection by the Game.
Optional rewarded ads
If you choose to watch a rewarded advertisement, Google AdMob may process:
- IP address, which may be used to estimate approximate location;
- advertising ID, app set ID, and other device identifiers where available;
- ad views, taps, app interactions, and reward-related interactions; and
- diagnostic information.
Google's User Messaging Platform provides advertising privacy choices where required. Core gameplay is not conditioned on watching a rewarded ad.
How information is used
- operate the Game and save progress;
- maintain cosmetics, rewards, rankings, and seasons;
- authenticate anonymous players;
- provide matchmaking and Relay multiplayer;
- detect errors, cheating, abuse, fraud, and security problems;
- improve gameplay and performance when optional analytics is enabled;
- provide and measure optional rewarded ads; and
- respond to support, privacy, and legal requests.
Service providers
Unity Technologies provides Unity Authentication, Cloud Save, Analytics, Multiplayer Services/Relay, the Unity engine, and related infrastructure.
Google provides AdMob and Google's User Messaging Platform.
Unity Game Player and App User Privacy Policy
Google Privacy Policy
Retention and deletion
Account and progression data may be retained while the anonymous account remains active and as reasonably necessary to provide the Game, protect security, resolve disputes, and comply with law.
You may request deletion of the anonymous Unity account and associated Game data using our Data Deletion page.
Request Neon Disc Riot account and data deletion
Your choices and rights
Depending on where you live, you may have rights to access, correct, delete, restrict, or object to processing, withdraw consent, or appeal a privacy decision.
You can change optional analytics and eligible Google advertising privacy choices from Loadout & Challenges.
Use Copy Cloud ID on that screen when you need the anonymous identifier for support or a deletion request.
International processing and security
Unity, Google, and other providers may process information in countries other than the country where you live. We and our providers use reasonable administrative, technical, and organizational safeguards, including encrypted network transport where supported.
Children
The Game is intended for players age 13 and older and is not directed to children under 13. Applicable digital-consent ages may be higher in some countries.
Changes
We may update this Privacy Policy when the Game, providers, or legal requirements change.
Contact
The Castle Floor LLC
Privacy and support:
contact@thecastlefloor.com
Website:
thecastlefloor.com